ivaria/dynamics.h File Reference
Physics interfaces. More...
#include "csutil/scf.h"
Go to the source code of this file.
Classes | |
| struct | iBodyGroup |
| Body Group is a collection of bodies which don't collide with each other. More... | |
| struct | iDynamics |
| This is the interface for the actual plugin. More... | |
| struct | iDynamicsColliderCollisionCallback |
| This is the interface for attaching a collider callback to the body. More... | |
| struct | iDynamicsCollisionCallback |
| This is the interface for attaching a collider callback to the body. More... | |
| struct | iDynamicsMoveCallback |
| This is the interface for a dynamics move callback. More... | |
| struct | iDynamicsStepCallback |
| This is the interface for a dynamics step callback. More... | |
| struct | iDynamicsSystemCollider |
| This is the interface for a dynamics system collider. More... | |
| struct | iDynamicSystem |
| This is the interface for the dynamics core. More... | |
| struct | iJoint |
| This is the interface for a joint. More... | |
| struct | iRigidBody |
| This is the interface for a rigid body. More... | |
Detailed Description
Physics interfaces.
Definition in file dynamics.h.
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