csTerrainColliderCollideSegmentResult Struct Reference
Return structure for the iTerrainCollider->CollideSegment() routines. More...
#include <imesh/terrain2.h>
Public Attributes | |
| bool | hit |
| True if we hit. | |
| csVector3 | isect |
| Intersection point in world space. | |
| csVector3 | a |
| Triangle we hit. | |
| csVector3 | b |
| Triangle we hit. | |
| csVector3 | c |
| Triangle we hit. | |
Detailed Description
Return structure for the iTerrainCollider->CollideSegment() routines.Definition at line 307 of file terrain2.h.
Member Data Documentation
The documentation for this struct was generated from the following file:
- imesh/terrain2.h
Generated for Crystal Space 1.4.0 by doxygen 1.5.8
