CS::RenderBufferPersistent Class Reference
[Graphics]
Render buffer wrapper with additional persistence information.
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#include <csgfx/renderbuffer.h>
Inherits scfImplementation2<RenderBufferPersistent, iRenderBuffer, iRenderBufferPersistence>.
Public Member Functions | |
iRenderBuffer implementation | |
| void | CopyInto (const void *data, size_t elementCount, size_t elemOffset=0) |
| csRenderBufferType | GetBufferType () const |
| int | GetComponentCount () const |
| csRenderBufferComponentType | GetComponentType () const |
| size_t | GetElementCount () const |
| size_t | GetElementDistance () const |
| iRenderBuffer * | GetMasterBuffer () const |
| size_t | GetOffset () const |
| size_t | GetRangeEnd () const |
| size_t | GetRangeStart () const |
| size_t | GetSize () const |
| size_t | GetStride () const |
| uint | GetVersion () |
| bool | IsIndexBuffer () const |
| void * | Lock (csRenderBufferLockType lockType) |
| void | Release () |
| void | SetCallback (iRenderBufferCallback *cb) |
| void | SetData (const void *data) |
Detailed Description
Render buffer wrapper with additional persistence information.Definition at line 339 of file renderbuffer.h.
The documentation for this class was generated from the following file:
- csgfx/renderbuffer.h
Generated for Crystal Space 1.4.0 by doxygen 1.5.8
