CS::Graphics Namespace Reference
Graphics and rendering related classes. More...
Classes | |
| struct | CoreRenderMesh |
| Data required by the renderer to draw a mesh. More... | |
| class | OverlayShaderVariableContextImpl |
| iShaderVariableContext implementation that overlays (or merges) it's variables over the variables of a given parent context. More... | |
| struct | RenderMesh |
| Mesh data as returned by mesh plugins. More... | |
| struct | RenderMeshIndexRange |
| Start and end for a range of indices to render. More... | |
| struct | RenderMeshModes |
| Mesh render mode information. More... | |
| class | ShaderVariableContextImpl |
| Simple implementation for iShaderVariableContext. More... | |
Functions | |
| static MeshCullMode | GetFlippedCullMode (MeshCullMode cullMode) |
| Returns inverse culling mode for a given culling mode. | |
Detailed Description
Graphics and rendering related classes.
Function Documentation
| static MeshCullMode CS::Graphics::GetFlippedCullMode | ( | MeshCullMode | cullMode | ) | [inline, static] |
Returns inverse culling mode for a given culling mode.
Specifically, for "normal" culling, "flipped" is returned; for "flipped" culling, "normal" is returned.
Definition at line 59 of file rendermesh.h.
Generated for Crystal Space 1.4.0 by doxygen 1.5.8
