csNewtonianParticleSystem Class Reference
[Common Plugin Classes]
This class has a set of particles that behave with physics.
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#include <csplugincommon/particlesys/partgen.h>
Inherits scfImplementationExt0<csNewtonianParticleSystem, csParticleSystem>.
Public Member Functions | |
| csNewtonianParticleSystem (iObjectRegistry *object_reg, iMeshObjectFactory *factory) | |
| Specify max number of particles. | |
| csVector3 & | GetAccel (int idx) const |
| Get a particles acceleration. accelerations are in metres/second. | |
| csVector3 & | GetSpeed (int idx) const |
| Get a particles speed. speeds are in metres/second. | |
| void | SetAccel (int idx, const csVector3 &acl) |
| Set a particles acceleration. accelerations are in metres/second. | |
| void | SetSpeed (int idx, const csVector3 &spd) |
| Set a particles speed. speeds are in metres/second. | |
| virtual void | Update (csTicks elapsed_time) |
| Moves the particles depending on their acceleration and speed. | |
Protected Attributes | |
| csVector3 * | part_accel |
| Particle acceleration, m/s^2. | |
| csVector3 * | part_speed |
| Particle speed, m/s. | |
Detailed Description
This class has a set of particles that behave with physics.They each have a speed and an acceleration.
Definition at line 397 of file partgen.h.
Constructor & Destructor Documentation
| csNewtonianParticleSystem::csNewtonianParticleSystem | ( | iObjectRegistry * | object_reg, | |
| iMeshObjectFactory * | factory | |||
| ) |
Specify max number of particles.
Member Function Documentation
| csVector3& csNewtonianParticleSystem::GetAccel | ( | int | idx | ) | const [inline] |
| csVector3& csNewtonianParticleSystem::GetSpeed | ( | int | idx | ) | const [inline] |
| void csNewtonianParticleSystem::SetAccel | ( | int | idx, | |
| const csVector3 & | acl | |||
| ) | [inline] |
| void csNewtonianParticleSystem::SetSpeed | ( | int | idx, | |
| const csVector3 & | spd | |||
| ) | [inline] |
| virtual void csNewtonianParticleSystem::Update | ( | csTicks | elapsed_time | ) | [virtual] |
Moves the particles depending on their acceleration and speed.
Member Data Documentation
csVector3* csNewtonianParticleSystem::part_accel [protected] |
csVector3* csNewtonianParticleSystem::part_speed [protected] |
The documentation for this class was generated from the following file:
- csplugincommon/particlesys/partgen.h
Generated for Crystal Space 1.4.0 by doxygen 1.5.8
