csJoystickEventData Struct Reference
[Event handling]
Structure that collects the data a joystick event carries.
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#include <iutil/event.h>
Public Attributes | |
| int32 | axes [CS_MAX_JOYSTICK_AXES] |
| Joystick axis values. | |
| uint32 | axesChanged |
| Axes change mask. | |
| uint | Button |
| Joystick button number. | |
| uint32 | Modifiers |
| Control key state. | |
| uint | numAxes |
| Axes count. | |
| uint | number |
| Joystick number (0, 1, 2, ...). | |
Detailed Description
Structure that collects the data a joystick event carries.The event it self doesn't transfer the data in this structure; it is merely meant to pass around joystick event data in a compact way within client code without having to pass around the event itself.
- See also:
- csJoystickEventHelper
Definition at line 178 of file event.h.
Member Data Documentation
| int32 csJoystickEventData::axes[CS_MAX_JOYSTICK_AXES] |
The documentation for this struct was generated from the following file:
- iutil/event.h
Generated for Crystal Space 1.4.0 by doxygen 1.5.8
