csParticleSystem Member List
This is the complete list of members for
csParticleSystem, including all inherited members.
| AddColor(const csColor &col) | csParticleSystem | [virtual] |
| AppendParticle(iMeshObject *mesh, iParticle *part, iSprite2DState *spr2d) | csParticleSystem | [inline] |
| AppendRectSprite(float width, float height, iMaterialWrapper *mat, bool lighted) | csParticleSystem | |
| AppendRegularSprite(int n, float radius, iMaterialWrapper *mat, bool lighted) | csParticleSystem | |
| bbox | csParticleSystem | [protected] |
| BuildDecal(const csVector3 *pos, float decalRadius, iDecalBuilder *decalBuilder) | csParticleSystem | [inline, virtual] |
| change_alpha | csParticleSystem | [protected] |
| change_color | csParticleSystem | [protected] |
| change_rotation | csParticleSystem | [protected] |
| change_size | csParticleSystem | [protected] |
| color | csParticleSystem | [protected] |
| csParticleSystem(iObjectRegistry *object_reg, iMeshObjectFactory *factory) | csParticleSystem | |
| GetAlpha() const | csParticleSystem | [inline] |
| GetBoundingBox() const | csParticleSystem | [inline] |
| GetChangeAlpha(float &factor) const | csParticleSystem | [inline] |
| GetChangeColor(csColor &col) const | csParticleSystem | [inline] |
| GetChangeRotation(float &angle) const | csParticleSystem | [inline] |
| GetChangeSize(float &factor) const | csParticleSystem | [inline] |
| GetNumParticles() const | csParticleSystem | [inline] |
| GetParticle(size_t idx) const | csParticleSystem | [inline] |
| GetParticleCount() const | csParticleSystem | [inline] |
| GetRandomDirection() | csParticleSystem | [protected] |
| GetRandomDirection(csVector3 const &magnitude, csVector3 const &offset) | csParticleSystem | [protected] |
| GetRandomPosition(csBox3 const &box) | csParticleSystem | [protected] |
| GetSelfDestruct() const | csParticleSystem | [inline] |
| GetTimeToLive() const | csParticleSystem | [inline] |
| mat | csParticleSystem | [protected] |
| MixMode | csParticleSystem | [protected] |
| part_pos | csParticleSystem | [protected] |
| partmeshes | csParticleSystem | [protected] |
| PositionChild(iMeshObject *, csTicks) | csParticleSystem | [inline, virtual] |
| prev_time | csParticleSystem | [protected] |
| radius | csParticleSystem | [protected] |
| RemoveParticles() | csParticleSystem | |
| Rotate(float angle) | csParticleSystem | [virtual] |
| ScaleBy(float factor) | csParticleSystem | [virtual] |
| self_destruct | csParticleSystem | [protected] |
| SetAlpha(float alpha) | csParticleSystem | [inline] |
| SetChangeAlpha(float factor) | csParticleSystem | [inline] |
| SetChangeColor(const csColor &col) | csParticleSystem | [inline] |
| SetChangeRotation(float angle) | csParticleSystem | [inline] |
| SetChangeSize(float factor) | csParticleSystem | [inline] |
| SetParticleCount(size_t num) | csParticleSystem | [inline, virtual] |
| SetSelfDestruct(csTicks t) | csParticleSystem | [inline] |
| SetupBuffers(size_t part_sides) | csParticleSystem | [protected] |
| SetupColor() | csParticleSystem | [virtual] |
| SetupMixMode() | csParticleSystem | [virtual] |
| SetupObject() | csParticleSystem | [protected, virtual] |
| spr_factory | csParticleSystem | [protected] |
| UnsetChangeAlpha() | csParticleSystem | [inline] |
| UnsetChangeColor() | csParticleSystem | [inline] |
| UnsetChangeRotation() | csParticleSystem | [inline] |
| UnsetChangeSize() | csParticleSystem | [inline] |
| UnSetSelfDestruct() | csParticleSystem | [inline] |
| Update(csTicks elapsed_time) | csParticleSystem | [virtual] |
| ~csParticleSystem() | csParticleSystem | [virtual] |