Views & Cameras
[Crystal Space 3D Engine]
Classes | |
| class | csFogInfo |
| Information for vertex based fog. More... | |
| class | csRenderContext |
| This structure keeps track of the current render context. More... | |
| struct | iCamera |
| Camera class. More... | |
| struct | iCameraPosition |
| A camera position. More... | |
| struct | iCameraPositionList |
| A list of camera position objects. More... | |
| struct | iCameraSectorListener |
| Implement this interface if you are interested in learning when the camera changes sector. More... | |
| struct | iRenderView |
| This interface represents all information needed to render some object in a current draw context. More... | |
Generated for Crystal Space 1.4.0 by doxygen 1.5.8
