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A thread is a separate execution context that exists in the same address space. Threads make better use of multiple processor machines and allow blocking one execution thread while allowing other to run.
| enum Priority { Lowest, Low, Normal, High, Highest } | Priority | 
Running priorities, their mapping is operating system dependent
| void  cleanup () | cleanup | 
[virtual]
This method is called when the current thread terminates.
| bool  startup () | startup | 
Actually starts running the new thread which lingers after creation
Returns: False if an error occured, true if started ok
| bool  error () | error | 
[const]
Check if the thread creation failed
Returns: True if an error occured, false if created ok
| bool  running () | running | 
[const]
Check if the thread is running or not
Returns: True if running, false if it has terminated or no startup called
| inline int  locks () | locks | 
[const]
Count how many Yate mutexes are kept locked by this thread
Returns: Number of Mutex locks held by this thread
| inline bool  locked () | locked | 
[const]
Check if the thread is currently helding or attempting to lock a mutex
Returns: True if the current thread is in an unsafe to cancel state
| const char*  name () | name | 
[const]
Get the name of this thread
Returns: The pointer that was passed in the constructor
| const char*  currentName () | currentName | 
[static]
Get the name of the currently running thread
Returns: The pointer that was passed in the thread's constructor
| void  yield (bool exitCheck = false) | yield | 
[static]
Give up the currently running timeslice. Note that on some platforms it also sleeps for the operating system's scheduler resolution
Parameters:
| exitCheck | Terminate the thread if asked so | 
| void  sleep (unsigned int sec, bool exitCheck = false) | sleep | 
[static]
Sleep for a number of seconds
Parameters:
| sec | Number of seconds to sleep | 
| exitCheck | Terminate the thread if asked so | 
| void  msleep (unsigned long msec, bool exitCheck = false) | msleep | 
[static]
Sleep for a number of milliseconds
Parameters:
| msec | Number of milliseconds to sleep | 
| exitCheck | Terminate the thread if asked so | 
| void  usleep (unsigned long usec, bool exitCheck = false) | usleep | 
[static]
Sleep for a number of microseconds
Parameters:
| usec | Number of microseconds to sleep, may be rounded to milliseconds on some platforms | 
| exitCheck | Terminate the thread if asked so | 
| Thread*  current () | current | 
[static]
Get a pointer to the currently running thread
Returns: A pointer to the current thread or NULL for the main thread or threads created by other libraries
| int  count () | count | 
[static]
Get the number of Yate created threads
Returns: Count of current Thread objects
| bool  check (bool exitNow = true) | check | 
[static]
Check if the current thread was asked to terminate.
Parameters:
| exitNow | If thread is marked as cancelled then terminate immediately | 
Returns: False if thread should continue running, true if it should stop
| void  exit () | exit | 
[static]
Terminates the current thread.
| void  cancel (bool hard = false) | cancel | 
Terminates the specified thread.
Parameters:
| hard | Kill the thread the hard way rather than just setting an exit check marker | 
| inline bool  isCurrent () | isCurrent | 
[const]
Check if this thread is the currently running thread
Returns: True if this is the current thread
| Priority  priority (const char* name, Priority defvalue = Normal) | priority | 
[static]
Convert a priority name to a thread priority level
Parameters:
| name | Name of the requested level | 
| defvalue | Priority to return in case of an invalid name | 
Returns: A thread priority level
| const char*  priority (Priority prio) | priority | 
[static]
Convert a priority level to a textual name
Parameters:
| prio | Priority level to convert | 
Returns: Name of the level or NULL if an invalid argument was provided
| void  killall () | killall | 
[static]
Kills all other running threads. Ouch! Must be called from the main thread or it does nothing.
| void  preExec () | preExec | 
[static]
On some platforms this method kills all other running threads. Must be called after fork() but before any exec*() call.
| Thread (const char *name = 0, Priority prio = Normal) | Thread | 
[protected]
Creates and starts a new thread
Parameters:
| name | Static name of the thread (for debugging purpose only) | 
| prio | Thread priority | 
| Thread (const char *name, const char* prio) | Thread | 
[protected]
Creates and starts a new thread
Parameters:
| name | Static name of the thread (for debugging purpose only) | 
| prio | Thread priority level name | 
| ~Thread () | ~Thread | 
[protected virtual]
The destructor is called when the thread terminates
| Generated by: root on dragoshel on Fri Aug 24 11:49:48 2007, using kdoc 2.0a54. |