/**************************************************************************/
/*  display_server_visionos.h                                             */
/**************************************************************************/
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/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#pragma once

#include "drivers/apple_embedded/display_server_apple_embedded.h"

class DisplayServerVisionOS : public DisplayServerAppleEmbedded {
	GDSOFTCLASS(DisplayServerVisionOS, DisplayServerAppleEmbedded);

	_THREAD_SAFE_CLASS_

	DisplayServerVisionOS(const String &p_rendering_driver, DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, DisplayServerEnums::Context p_context, int64_t p_parent_window, Error &r_error);
	~DisplayServerVisionOS();

public:
	static DisplayServerVisionOS *get_singleton();

	static void register_visionos_driver();
	static DisplayServer *create_func(const String &p_rendering_driver, DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, DisplayServerEnums::Context p_context, int64_t p_parent_window, Error &r_error);

	virtual String get_name() const override;

	virtual int screen_get_dpi(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
	virtual float screen_get_scale(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
	virtual float screen_get_refresh_rate(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;

protected:
	virtual bool _screen_hdr_is_supported() const override;
	virtual float _screen_potential_edr_headroom() const override;
	virtual float _screen_current_edr_headroom() const override;
};
