Sierra Toolkit
Version of the Day
GetBuckets.hpp
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/*------------------------------------------------------------------------*/
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/* Copyright 2010 Sandia Corporation. */
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/* Under terms of Contract DE-AC04-94AL85000, there is a non-exclusive */
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/* license for use of this work by or on behalf of the U.S. Government. */
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/* Export of this program may require a license from the */
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/* United States Government. */
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/*------------------------------------------------------------------------*/
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#ifndef stk_mesh_GetBucket_hpp
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#define stk_mesh_GetBucket_hpp
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//----------------------------------------------------------------------
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#include <iosfwd>
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#include <stk_mesh/base/Types.hpp>
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#include <stk_mesh/base/Selector.hpp>
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#include <stk_mesh/base/Iterators.hpp>
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//----------------------------------------------------------------------
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namespace
stk_classic
{
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namespace
mesh {
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//----------------------------------------------------------------------
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/* \brief Select buckets from the input to the output. Buckets in the input
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* vector will be placed in the output vector if the bucket is
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* selected by the selector argument.
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* On entry, the output vector is cleared before being filled with
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* selected buckets.
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*/
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template
<
class
SEL
ECTOR>
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inline
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void
get_buckets
(
const
SELECTOR & selector ,
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const
std::vector< Bucket * > & input ,
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std::vector< Bucket * > &
output
)
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{
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output
.clear();
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for
(
const
auto
& b : input ) {
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if
( selector( *b ) ) {
output
.push_back( b ); }
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}
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}
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AllSelectedBucketsRange
get_buckets
(
const
Selector & selector,
const
BulkData& mesh );
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AllBucketsRange
get_buckets
(
const
BulkData& mesh );
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AllBucketsRange
get_buckets
( EntityRank
entity_rank
,
const
BulkData& mesh );
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AllSelectedBucketsRange
get_buckets
(
const
Selector & selector,
const
AllBucketsRange& range);
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/* \brief Get the parts from the union part vector that the bucket is
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* contained in.
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*/
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void
get_involved_parts(
const
PartVector
& union_parts,
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const
Bucket & candidate,
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PartVector
& involved_parts);
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//----------------------------------------------------------------------
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}
// namespace mesh
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}
// namespace stk_classic
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//----------------------------------------------------------------------
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//----------------------------------------------------------------------
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#endif
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stk_classic::mesh::get_buckets
AllSelectedBucketsRange get_buckets(const Selector &selector, const BulkData &mesh)
Definition:
GetBuckets.cpp:26
sierra::Env::output
std::ostream & output()
Function output returns the processor output log stream. This stream is connected via an mpi_filebuf ...
Definition:
Env.cpp:264
stk_classic
Sierra Toolkit.
Definition:
AlgorithmRunner.cpp:16
stk_classic::mesh::PartVector
std::vector< Part * > PartVector
Collections of parts are frequently maintained as a vector of Part pointers.
Definition:
Types.hpp:31
stk_classic::mesh::entity_rank
EntityRank entity_rank(const EntityKey &key)
Given an entity key, return an entity type (rank).
Definition:
base/EntityKey.hpp:161
stk_mesh
stk_mesh
base
GetBuckets.hpp
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