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map Module

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mapbuf Module

Widget description

../_images/mapbuf-preview.png

This holds one content object and uses an Evas Map of transformation points to be later used with this content. So the content will be moved, resized, etc as a single image. So it will improve performance when you have a complex interface, with a lot of elements, and will need to resize or move it frequently (the content object and its children).

class efl.elementary.mapbuf.Mapbuf

Bases: efl.elementary.object.Object

This is the class that actually implements the widget.

alpha

The alpha state of the map.

Type :bool
auto

When a mapbuf object has “auto mode” enabled, then it will enable and disable map mode based on current visibility. Mapbuf will track if you show or hide it AND if the object is inside the canvas viewport or not when it is moved or resized. Note that if you turn automode off, then map mode will be in a disabled state at this point. When you turn it on for the first time, the current state will be evaluated base on current properties of the mapbuf object.

Auto mode is disabled by default.

Type :bool

New in version 1.8.

enabled

The enabled state of the map.

Type :bool
smooth

Smooth map rendering.

This sets smoothing for map rendering. If the object is a type that has its own smoothing settings, then both the smooth settings for this object and the map must be turned off.

By default smooth maps are enabled.

Type :bool