Modules
Here is a list of all modules:
[detail level 12345]

Drm Library Init and Shutdown Functions | Functions that start and shutdown the Ecore_Drm Library
Device manipulation functions | Functions that deal with finding, opening, closing, and otherwise using the DRM device itself
Frame buffer manipulation | Functions that deal with frame buffers
Ecore DRM Output | Functions to manage DRM outputs
Ecore DRM Sprites | Functions for managing DRM sprites
Tty manipulation functions | Functions that deal with opening, closing, and otherwise using a tty
Ecore Input |
Edje Audio | Functions to manipulate audio abilities in edje
Matrices type | Matrix3 types
Matrices in fixed point | Fixed point matrices operations
Matrices in floating point | Matrix definition and operations
Matrices in floating point | Matrix definition and operations
Matrices in floating point | Matrix definition and operations
Quadrangles | Quadrangles operations
Vectors in floating point | Vector definition and operations
Eio file management API. | A set of function to manage file asynchronously
Location |
Elua |
Top level functions | Function that affect Emile as a whole
Non destructive base64 manipulation functions. | Function that allow the encoding and decoding of base64 Eina_Binbuf
Top level functions | Function that allow ciphering content
Non destructive general purpose compression functions. | Function that allow the compression and expansion of Eina_Binbuf with non destructive algorithm
Top level functions | Function that allow reading/saving image
►EPhysics | Physics simulation integration and visual effects
EPhysics Quaternion | Quaternions are used to perform linear algebra rotations
EPhysics Shape | Shapes are used to create bodies with shapes that differ from primitive ones, like box and cylinder
EPhysics Camera | A camera defines the region of the physics world that will be rendered on the canvas
EPhysics World | A world is required to simulate physics between bodies
EPhysics Body | A body is a representation of an object inside a physics world
EPhysics Constraint | Constraints can be used to limit bodies movements, between bodies or between bodies and the world
►Ethumb | Generates thumbnail images of files
Ethumb Basics | Functions that all users must know of to use Ethumb
Ethumb Fine Tune Setup | How to fine tune thumbnail generation, setting size, aspect, frames, quality and so on
►Ethumb Client |
Ethumb Client Basics | Functions that all users must know of to use Ethumb_Client
Ethumb Client Fine Tune Setup | How to fine tune thumbnail generation, setting size, aspect, orientation, frames, quality and so on
►Eina C++ |
►Data Types |
►Content Access |
Accessor | These classes manage accessor on containers
Accessor Iterator |
Iterator |
Range |
►Containers |
Clone Allocators | Clone allocators is a formalized way to pointer containers control the memory of the stored objects, allowing users to apply custom allocators/deallocators for the cloned objects
Inline Array | Inline array is a container that stores the data itself not pointers to data, this means there is no memory fragmentation, also for small data types(such as char, short, int, etc.) it's more memory efficient
Inline List |
Array of Pointers |
List of Pointers |
Integer Sequence |
Optional Value |
Stringshare | C++ Binding to Eina_Stringshare
Generic Value Storage | Abstracts generic data storage and access to it in an extensible and efficient way
►Content Access |
Accessor | These classes manage accessor on containers
Accessor Iterator |
Iterator |
Range |
►Containers |
Clone Allocators | Clone allocators is a formalized way to pointer containers control the memory of the stored objects, allowing users to apply custom allocators/deallocators for the cloned objects
Inline Array | Inline array is a container that stores the data itself not pointers to data, this means there is no memory fragmentation, also for small data types(such as char, short, int, etc.) it's more memory efficient
Inline List |
Array of Pointers |
List of Pointers |
►Tools |
Error Handling | Functions for handling Eina errors
Log |
Reference Wrapper |
Mutex |
Condition Variable |
Thread |
►Eo | Generic object system
Eo's Debug information helper. |
Eo's Event Handling |
Eo Class |
Eo's Class class. |
►Eo's Base class. |
Eo's Event Handling |
►Evas | Drawing canvas
Top Level Functions | Functions that affect Evas as a whole
►Canvas Functions | Low level Evas canvas functions
Render Engine Functions | Functions that are used to set the render engine for a given function, and then get that engine working
Coordinate Mapping Functions | Functions that are used to map coordinates from the canvas to the screen or the screen to the canvas
Output and Viewport Resizing Functions | Functions that set and retrieve the output and viewport size of an evas
►Canvas Events | Functions relating to canvas events, which are mainly reports on its internal states changing (an object got focused, the rendering is updated, etc)
Input Events Freezing Functions | Functions that deal with the freezing of input event processing of an Evas canvas
Input Events Feeding Functions | Functions to tell Evas that input events happened and should be processed
Image Functions | Functions that deals with images at canvas level
►Font Functions | Functions that deals with fonts
Font Path Functions | Functions that edit the paths being used to load fonts
Key Input Functions | Functions which feed key events to the canvas
Touch Point List Functions | Functions to get information of touched points in the Evas
Rendering GL on Evas | This group discusses the functions that are used to do OpenGL rendering on Evas
►Generic Object Functions | Functions that manipulate generic Evas objects
Basic Object Manipulation | Almost every evas object created will have some generic function used to manipulate it
Object Events | Objects generate events when they are moved, resized, when their visibility change, when they are deleted and so on
UV Mapping (Rotation, Perspective, 3D...) | Evas allows different transformations to be applied to all kinds of objects
Size Hints | Objects may carry hints, so that another object that acts as a manager (see Smart Object Functions) may know how to properly position and resize its subordinate objects
Extra Object Manipulation | Miscellaneous functions that also apply to any object, but are less used or not implemented by all objects
Finding Objects | Functions that allows finding objects by their position, name or other properties
Object Method Interceptors | Evas provides a way to intercept method calls
►Specific Object Functions | Functions that work on specific objects
Rectangle Object Functions | Function to create evas rectangle objects
Image Object Functions | Here are grouped together functions used to create and manipulate image objects
Text Object Functions | Functions that operate on single line, single style text objects
Textblock Object Functions | Functions used to create and manipulate textblock objects
Textgrid Object Functions |
Line Object Functions | Functions used to deal with evas line objects
Polygon Object Functions | Functions that operate on evas polygon objects
Smart Functions | Functions that deal with Evas_Smart structs, creating definition (classes) of objects that will have customized behavior for methods like evas_object_move(), evas_object_resize(), evas_object_clip_set() and others
►Smart Object Functions | Functions dealing with Evas smart objects (instances)
Clipped Smart Object | Clipped smart object is a base to construct other smart objects based on the concept of having an internal clipper that is applied to all children objects
Box Smart Object | A box is a convenience smart object that packs children inside it in sequence, using a layouting function specified by the user
Table Smart Object. | Convenience smart object that packs children using a tabular layout using children size hints to define their size and alignment inside their cell space
Grid Smart Object. | Convenience smart object that packs children under a regular grid layout, using their virtual grid location and size to determine children's positions inside the grid object's area
Shared Image Cache Server | Evas has an (optional) module which provides client-server infrastructure to share bitmaps across multiple processes, saving data and processing power
General Utilities | Some functions that are handy but are not specific of canvas or objects
►Evas 3D Extensions | Evas extension to support 3D rendering
Types & Enums | Primitive type definitions and enumations
Generic 3D Object Descriptions | Evas 3D object is a generic type of all evas 3D objects like scene, node, camera, light, mesh, texture and material
Scene Object | A scene represents a captured image of a scene graph through its viewing camera
Node Object | A node is used for hierarchical construction of a scene graph
Camera Object | A camera object is used for taking a picture of a scene graph
Light Object | A light object represents a set of properties of a light source
Mesh Object | A mesh object is a set of information on a visible geometrical object like character model, terrain or other structures and entities
Primitive Object | A primitive object is an object with necessary data for creating meshes with ptimitive shapes
Texture Object | A texture object is an image represents material of surfaces
Material Object | A material object represents properties of surfaces
Evas_Object_Vg | Evas_Object_Vg is the scene graph for managing vector graphics objects
►Eet | Binary data parser and serializer
Top level functions | Functions that affect Eet as a whole
Eet Compression Levels | Compression modes/levels supported by Eet
►Eet File Main Functions | Functions to create, destroy and do basic manipulation of Eet_File handles
Eet File Ciphered Main Functions | Most of the Eet File Main Functions have alternative versions that accounts for ciphers to protect their content
►Image Store and Load | Eet efficiently stores and loads images, including alpha channels and lossy compressions
Image Store and Load using a Cipher | Most of the Image Store and Load have alternative versions that accounts for ciphers to protect their content
Cipher, Identity and Protection Mechanisms | Eet allows one to protect entries of an Eet_File individually
►Eet Data Serialization | Convenience functions to serialize and parse complex data structures to binary blobs
Eet Data Serialization using A Ciphers | Most of the Eet Data Serialization have alternative versions that accounts for ciphers to protect their content
Low-level Serialization Structures. | Functions that create, destroy and manipulate serialization nodes used by Eet Data Serialization
Helper function to use eet over a network link | Function that reconstruct and prepare packet of Eet Data Serialization to be send
►Eina | Data types and low-level/basic abstractions
►Data Types | Eina provides an easy to use and optimized data types and structures
►Content Access | Eina provides an uniform way to access elements of a container, either sequential or indexed
Accessor Functions | This group discusses the functions to manage an accessor on containers
Iterator Functions | These functions manage iterators on containers
►Containers | Data types that contains other types
Array | These functions provide array management
Compact List | Eina_Clist is a compact (inline) list implementation
Hash Table | Hash table management
Inline Array | Inline array is a container that stores the data itself, not the pointers to the data
Inline List | These functions provide inline list management
List | These functions provide double linked list management
Sparse Matrix | These functions provide matrix sparse management
Red-Black tree | These functions provide Red-Black trees management
Trash | This group provides a generic container
►Generic Value Storage | Abstracts generic data storage and access to it in an extensible and efficient way
Generic Value management |
Generic Value Array management |
Generic Value List management |
Generic Value Hash management |
Generic Value Blob management |
Generic Value Struct management |
Generic Value Type management |
Generic Value Optional management |
Binary Buffer | These functions provide string buffers management
Binary Share | This group discusses the functions that allow you to store one copy of an object, and use it throughout your program
Fp | Floating point numbers data type management
References counting | Small macro that simplify references counting
String Buffer | These functions provide string buffers management
Stringshare | These functions allow you to store a single copy of a string, and use in multiple places throughout your program
Tiler |
Unicode String Buffer | These functions provide unicode string buffers management
Unicode Stringshare | These functions allow you to store one copy of a string, and use it throughout your program
Unicode String | These functions provide basic unicode string handling
►Tools | Eina tools aims to help application development, providing ways to make it safer, log errors, manage memory more efficiently and more
Benchmark | These functions allow you to add benchmark framework in a project for timing critical part and detect slow parts of code
Convert | These functions allow you to convert integer or real numbers to string or conversely
Counter | This group discusses the functions that allow you to get the time spent in a part of a code
Copy On Write | These functions provide some helper for a pseudo Copy On Write mechanism
Cpu | Cpu and architecture related helpers
Error | This group discusses the functions that provide error management for projects
File | This group discusses the functions to handle files and directories
Lazy allocator |
Lock | This group provides thread locking and synchronization capabilities
Log | Full-featured logging system
Magic | Eina_Magic provides run-time type-checking
Memory Pool | This group discusses the functions that provide memory pool management
Module | Eina module provides some helpers over POSIX dlopen()
Prefix | This group discusses the functions that provide the ability to determine the runtime location of a software package
Rectangle | These functions provide rectangle management
Safety Checks | Safety checks are a set of macros to check for parameters or values that should never happen, it is similar in concept to assert(), but will log and return instead of abort() your program
Schedule | TODO: description
Simple_XML | Simplistic relaxed SAX-like XML parser
String | Provide useful functions for C string manipulation
Thread | Abstracts platform threads, providing an uniform API
Event Log Debugging | These functions are use internally by EFL in general for profiling
Mmap Group | These functions provide helpers for safe mmap handling
Thread Queue Group | These functions provide simple zero-copy message queues for threads
►Embryo | Embedded script language
Library Maintenance Functions | Functions that start up and shutdown the Embryo library
Program Creation and Destruction Functions | Functions that set up programs, and destroy them
Function Functions | Adds a native program call to the given Embryo program
Virtual Machine Functions | Resets the current virtual machine session of the given program
Byte Swapping Functions | Ensures that the given unsigned short integer is in the small endian format
Public Variable Access Functions | Retrieves the location of the public variable in the given program with the given name
Error Functions | Sets the error code for the given program to the given code
Program Data Functions | Sets the data associated to the given program
Embryo Data String Functions | Retrieves the length of the string starting at the given cell
Heap Functions | Increases the size of the heap of the given virtual machine by the given number of Embryo_Cells
Program Run Functions | Returns the number of virtual machines are running for the given program
Function Parameter Functions | Pushes an Embryo_Cell onto the function stack to use as a parameter for the next function that is called in the given program
►Evil | Microsoft Windows portability layer
Dirent.h functions | This header provides functions ported from Unix in dirent.h
Functions that manage dynamic-link libraries. | X * This header provides functions to load and unload dynamic-link libaries, to get the address of a symbol, and to get diagnostic information
Inet.h functions | This header provides functions ported from Unix in arpa/inet.h
locale.h functions. | This header provides functions ported from Unix in locale.h
Main | This header provides functions to initialize and shut down the Evil library
Stdio.h functions | This header provides functions ported from Unix in stdio.h
Stdlib.h functions. | This header provides functions ported from Unix in stdlib.h
String.h functions. | This header provides functions ported from Unix in string.h
Time.h functions | This header provides functions ported from Unix in time.h
Unistd.h functions | This header provides functions ported from Unix in unistd.h
Pwd.h functions | This header provides functions ported from Unix in dirent.h
Functions that manage memory mappping. | This header provides the meomry map functions mmap and munmap
►Escape | PlayStation3 portability layer
Libgen.h functions. | This header provides functions ported from Unix in libgen.h
Unistd.h functions | This header provides functions ported from Unix in unistd.h
Functions that manage memory mappping. | This header provides the meomry map functions mmap and munmap
►Ecore | Operating System Abstraction and Integration
Ecore initialization, shutdown functions and reset on fork. |
►Ecore main loop | This group discusses functions that are acting on Ecore's main loop itself or on events and infrastructure directly linked to it
►Ecore Event functions | Ecore events provide two main features that are of use to those using ecore: creating events and being notified of events
System Events | Ecore is aware of some system events that one may be interested, they are described below:
Process Spawning Functions | This module is responsible for managing portable processes using Ecore
File Descriptor Handling Functions | Functions that deal with file descriptor handlers
Ecore Thread functions | Facilities to run heavy tasks in different threads to avoid blocking the main loop
Pipe wrapper | These functions wrap the pipe / write / read functions to easily integrate its use into ecore's main loop
Ecore Throttle functions |
Ecore Poll functions | Ecore poller provides infrastructure for the creation of pollers
Ecore Animator functions | Ecore animators are a helper to simplify creating animations
Ecore Timer functions | Ecore provides very flexible timer functionality
Ecore Idle functions | The idler functionality in Ecore allows for callbacks to be called when the program isn't handling events, timers or fd handlers
Ecore Job functions | You can queue jobs that are to be done by the main loop when the current event is dealt with
Ecore time functions | These are function to retrieve time in a given format
Ecore Application functions |
Ecore Getopt | This group contains powerful getopt replacement
►Ecore_Audio - Convenience audio API |
- Base Ecore_Audio object |
- Ecore_Audio input object |
- Ecore_Audio sndfile input |
- Ecore_Audio tone input |
- Ecore_Audio output object |
- Ecore_Audio pulseaudio output |
- Ecore_Audio sndfile output |
Ecore_Avahi - Avahi main loop integration function. |
►Ecore_Buffer - Graphics buffer functions | The Ecore Buffer is an abstraction of graphic buffer
Ecore Buffer Library Functions | Utility functions that set up and shut down the Ecore Buffer library
►Ecore Buffer Queue functions | Ecore Buffer Queue is a queue which conntects processes for sharing Ecore_Buffer
Ecore Buffer Provider functions | This group of functions is applied to an Ecore_Buffer_Provider object
Ecore Buffer Consumer functions | This group of functions is applied to an Ecore_Buffer_Consumer object
►Ecore_Con - Connection functions | The Ecore Connection Library ( `Ecore_Con` ) provides simple mechanisms for communications between programs using reliable sockets
Ecore Connection Events Functions | The Ecore Con events can be categorized into Server side events and Client side events
Ecore Connection Buffering | As Ecore_Con works on an event driven design, as data arrives, events will be produced containing the data that arrived
Ecore Connection Library Functions | Utility functions that set up and shut down the Ecore Connection library
Ecore Connection SSL Functions | Functions that operate on Ecore connection objects pertaining to SSL
Ecore Connection SOCKS functions |
Ecore Connection Server Functions | This group of functions is applied to an Ecore_Con_Server object
Ecore Connection Client Functions | Functions to communicate with and/or set options on a client
Ecore URL Connection Functions | Utility functions that set up, use and shut down the Ecore URL Connection library
Eet connection functions | The Ecore Connection Eet library ( `Ecore_Con_Eet`) adds `Eet` data serialization features to Ecore Connection objects
Ecore_Drm - Drm Integration | Ecore_Drm provides a wrapper and functions for using libdrm
►Ecore_Evas wrapper/helper set of functions | Ecore evas is a set of functions that makes it easy to tie together ecore's main loop and input handling to evas
Ecore_Evas Single Process Windowing System. | These are global scope functions to manage the EWS to be used by ecore_evas_ews_new()
External plug/socket infrastructure to remote canvases | These functions allow 1 process to create a "socket" was pluged into which another process can create a "plug" remotely to plug into
►Ecore_FB - Frame buffer convenience functions. | Functions used to set up and shut down the Ecore_Framebuffer functions
Framebuffer Calibration Functions | Functions that calibrate the screen
Ecore_File - Files and directories convenience functions |
►Ecore_IMF - Ecore Input Method Library Functions | Utility functions that set up and shut down the Ecore Input Method library
Ecore Input Method Context Functions | Functions that operate on Ecore Input Method Context objects
Ecore Input Method Context Module Functions | Functions that should be used by Ecore Input Method Context modules
Ecore Input Method Context Evas Helper Functions | Helper functions to make it easy to use Evas with Ecore_IMF
►Ecore_IPC - Inter Process Communication Library Functions | Functions that set up and shut down the Ecore IPC Library
IPC Server Functions | Functions the deal with IPC server objects
IPC Client Functions | Functions that deal with IPC client objects
Ecore_IPC - Ecore inter-process communication functions. |
PSL1GHT Library Functions | Functions used to set up and shut down the Ecore_Psl1ght functions
SDL Library Functions | Functions used to set up and shut down the Ecore_Sdl functions
►Ecore_Wayland - Wayland integration | Ecore_Wl provides a wrapper and convenience functions for using the Wayland protocol in implementing a window system
Wayland Library Init and Shutdown Functions | Functions that start and shutdown the Ecore Wayland Library
Wayland Synchronization Functions | Functions that ensure that all commands which have been issued by the Ecore Wayland library have been sent to the server
Wayland Display Functions | Functions that set and retrieve various information about the Wayland Display
Functions dealing with Wayland Input | Functions to interface with Wayland Input
Wayland Window functions. | Functions that can be used to create a Wayland window
Functions dealing with Wayland Drag-n-Drop | Functions to interface with Wayland Drag-n-Drop
Functions to manipulate subsurfaces. | Functions to manipulate wayland subsurfaces, using Ecore_Wl_Subsurf
Ecore_Win32 library | Ecore_Win32 is a library that wraps Windows graphic functions and integrate them nicely into the Ecore main loop
►Ecore_Wl2 - Wayland integration | Ecore_Wl2 provides a wrapper and convenience functions for using the Wayland protocol in implementing a window system
Wayland Library Init and Shutdown Functions | Functions that start and shutdown the Ecore Wl2 Library
Wayland Library Display Functions | Functions that deal with creating, connecting, or interacting with Wayland displays
Wayland Library Window Functions | Functions that deal with creating, destroying, or interacting with Wayland windows
Wayland Library Input Functions | Functions that deal with creating, destroying, or interacting with Wayland Input
Wayland Library Drag-n-Drop Functions | Functions that deal with creating, destroying, or interacting with Wayland Drag-n-Drop
Functions to manipulate subsurfaces. | Functions to manipulate wayland subsurfaces, using Ecore_Wl2_Subsurface
Wayland Library Output Functions | Functions that deal with creating, destroying, or interacting with Wayland Outputs
►Ecore_X - X11 Integration | Ecore_X provides a wrapper and convenience functions for using the X Windows System
X Library Init and Shutdown Functions | Functions that start and shut down the Ecore X Library
X Synchronization Functions | Functions that ensure that all commands that have been issued by the Ecore X library have been sent to the server
X Display Attributes | Functions that set and retrieve X display attributes
X Atom Functions | Functions that operate on atoms
X Composite Extension Functions | Functions related to the X Composite Extension
X Damage Extension Functions | Functions related to the X Damage Extension
X DPMS Extension Functions | Functions related to the X DPMS Extension
X Drawable Functions | Functions that operate on drawables
MWM related functions. | Functions related to MWM
X Pixmap Functions | Functions that operate on pixmaps
X Window Creation Functions | Functions that can be used to create an X window
X Window Destroy Functions | Functions to destroy X windows
X Window Geometry Functions | Functions that change or retrieve the geometry of X windows
X Window Z Order Functions | Functions that change the Z order of X windows
X Window Property Functions | Functions that set window properties
X Window Visibility Functions | Functions to access and change the visibility of X windows
X Window Focus Functions | Functions that give the focus to an X Window
X Window Parent Functions | Functions that retrieve or changes the parent window of a window
X Window Shape Functions | These functions use the shape extension of the X server to change shape of given windows
X Fixes Extension Functions | Functions related to the X Fixes extension
►Eio | Asynchronous input/output and file manipulation
Eio file listing API | This functions helps list files asynchronously
Eio manipulation of eXtended attribute. | A set of function to manipulate data associated with a specific file
Eio Reference helper API | This are helper provided around core Eio API
Manipulate an Eina_File asynchronously | This function helps when manipulating a file asynchronously
Eio asynchronous API for Eet file. | This set of functions help in the asynchronous use of Eet
Eio file and directory monitoring API | These function monitor changes in directories and files
►Eldbus | D-Bus integration with EFL (Ecore)
Core |
Connection |
►Basic FreeDesktop.Org Methods |
org.freedesktop.DBus.Peer |
org.freedesktop.DBus.Introspectable |
org.freedesktop.DBus.Properties |
org.freedesktop.DBus.ObjectManager |
►Message |
Iterator |
Eina_Value to/from Message |
Message Helpers |
Object Mapper |
Pending |
Proxy |
Service |
Signal Handler |
►Efreet | FreeDesktop.Org (XDG) menu and desktop integration
Efreet_Base: The XDG Base Directory Specification | Functions
Efreet_Desktop: The FDO Desktop Entry | Specification functions and structures
Efreet_Icon: The FDO Icon Theme | Specification functions and structures
Efreet_Menu: The FDO Desktop Menu Specification | Functions and structures
Efreet_Mime: The XDG Shared Mime Info standard | Efreet Mime is a library designed to help apps work with the Freedesktop.org Shared Mime Info standard
Efreet_Trash: The XDG Trash Specification | Efreet_Trash.h provides all of the necessary headers and includes to work with Efreet_Trash
Efreet_Uri: The FDO URI Specification functions |
Efreet utilities for FDO |
►Eeze | Hardware device manipulation and notification, wraps UDev and similar
►main | These are general eeze functions which include init and shutdown
►udev | These are functions which interact directly with udev
Find | These are functions which find/supplement lists of devices
Syspath | These are functions which interact with the syspath (/sys/$PATH) of a device
Walks | These are functions which walk up the device chain
Watch | These are functions which monitor udev for events
Disk | Scan and query information about disks
Net | Gather information about network devices
Available eeze sensor events | Sensor events that are emitted from the library as ecore eventsEvent types used to register ecore_event_handler on
►Sensor | Gather sensor information from different sources
Available eeze sensor events | Sensor events that are emitted from the library as ecore eventsEvent types used to register ecore_event_handler on
►Edje | Layout and theme library with super-powers
Edje General | This group discusses functions that have general purposes or affect Edje as a whole
►Edje External | This group discusses functions of the external section of Edje
Edje Development of External Plugins | Functions to register, unregister EXTERNAL types and develop the plugins
►Edje Object | This group discusses functions that deal with Edje layouts and its components
Edje Communication Interface: Signal | Functions that deal with signals
Edje Scale | Functions that deal with scaling objects
Edje Class: Color | Functions that deal with Color Classes
►Edje Part | Functions that deal with layout components
►Edje Text Part | Functions that deal with parts of type text
Edje Text Entry | Functions that deal with text entries
Edje Text Selection | Functions that deal with selection in text parts
Edje Text Cursor | Functions that deal with cursor in text parts
Edje Swallow Part | Functions that deal with parts of type swallow and swallowed objects
Edje Drag | Functions that deal with dragable parts
Edje Box Part | Functions that deal with parts of type box
Edje Table Part | Functions that deal with parts of type table
Edje Object Geometry | Functions that deal with object's geometry
Edje Class: Text | Functions that deal with Text Classes
Edje Class: Size | Functions that deal with Size Classes
Edje Object File | Functions to deals with EDJ files
Edje Object Animation | Functions that deal with animations
Edje Communication Interface: Message | Functions that deal with messages
Edje Perspective | Functions that deal with 3D projection of an 2D object
►Emotion | Plays music and videos
►API available for manipulating Emotion object. | How to create, initialize, manipulate and connect to signals of an Emotion object
Creation and initialization functions |
Audio control functions |
Video control functions |
Visualization control functions |
Miscellaneous information retrieval functions |
Video ressource management |
Play control functions |
API available for accessing webcam |
Ector |
►Core |
Hamster | These functions provide hamster calls
Main | These functions provide general initialisation and shut down functions
Types |
EIO implementation wrapper for Emodel |
Eolian |
Efl_Cxx_API |
Efl_Cxx_Detail |