<?xml version="1.0"?>
<page title="Mock objects documentation" here="Mock objects">
    <long_title>SimpleTest for PHP mock objects documentation</long_title>
    <content>
        <section name="what" title="What are mock objects?">
            <p>
                Mock objects have two roles during a test case: actor and critic.
            </p>
            <p>
                The actor behaviour is to simulate objects that are difficult to
                set up or time consuming to set up for a test.
                The classic example is a database connection.
                Setting up a test database at the start of each test would slow
                testing to a crawl and would require the installation of the
                database engine and test data on the test machine.
                If we can simulate the connection and return data of our
                choosing we not only win on the pragmatics of testing, but can
                also feed our code spurious data to see how it responds.
                We can simulate databases being down or other extremes
                without having to create a broken database for real.
                In other words, we get greater control of the test environment.
            </p>
            <p>
                If mock objects only behaved as actors they would simply be
                known as server stubs.
                This was originally a pattern named by Robert Binder (Testing
                object-oriented systems: models, patterns, and tools,
                Addison-Wesley) in 1999.
            </p>
            <p>
                A server stub is a simulation of an object or component.
                It should exactly replace a component in a system for test
                or prototyping purposes, but remain lightweight.
                This allows tests to run more quickly, or if the simulated
                class has not been written, to run at all.
            </p>
            <p>
                However, the mock objects not only play a part (by supplying chosen
                return values on demand) they are also sensitive to the
                messages sent to them (via expectations).
                By setting expected parameters for a method call they act
                as a guard that the calls upon them are made correctly.
                If expectations are not met they save us the effort of
                writing a failed test assertion by performing that duty on our
                behalf.
            </p>
            <p>
                In the case of an imaginary database connection they can
                test that the query, say SQL, was correctly formed by
                the object that is using the connection.
                Set them up with fairly tight expectations and you will
                hardly need manual assertions at all.
            </p>
        </section>
        <section name="creation" title="Creating mock objects">
            <p>
                In the same way that we create server stubs, all we need is an
                existing class, say a database connection that looks like this...
<php><![CDATA[
<strong>class DatabaseConnection {
    function DatabaseConnection() {
    }
    
    function query() {
    }
    
    function selectQuery() {
    }
}</strong>
]]></php>
                The class does not need to have been implemented yet.
                To create a mock version of the class we need to include the
                mock object library and run the generator...
<php><![CDATA[
<strong>require_once('simpletest/unit_tester.php');
require_once('simpletest/mock_objects.php');
require_once('database_connection.php');

Mock::generate('DatabaseConnection');</strong>
]]></php>
                This generates a clone class called
                <code>MockDatabaseConnection</code>.
                We can now create instances of the new class within
                our test case...
<php><![CDATA[
require_once('simpletest/unit_tester.php');
require_once('simpletest/mock_objects.php');
require_once('database_connection.php');

Mock::generate('DatabaseConnection');
<strong>
class MyTestCase extends UnitTestCase {
    
    function testSomething() {
        $connection = &new MockDatabaseConnection();
    }
}</strong>
]]></php>
                Unlike the generated stubs the mock constructor needs a reference
                to the test case so that it can dispatch passes and failures while
                checking its expectations.
                This means that mock objects can only be used within test cases.
                Despite this their extra power means that stubs are hardly ever used
                if mocks are available.
            </p>
            <p>
                <a class="target" name="stub"><h2>Mocks as actors</h2></a>
            </p>
            <p>
                The mock version of a class has all the methods of the original,
                so that operations like
                <code><![CDATA[$connection->query()]]></code> are still
                legal.
                The return value will be <code>null</code>,
                but we can change that with...
<php><![CDATA[
<strong>$connection->setReturnValue('query', 37)</strong>
]]></php>
                Now every time we call
                <code><![CDATA[$connection->query()]]></code> we get
                the result of 37.
                We can set the return value to anything, say a hash of
                imaginary database results or a list of persistent objects.
                Parameters are irrelevant here, we always get the same
                values back each time once they have been set up this way.
                That may not sound like a convincing replica of a
                database connection, but for the half a dozen lines of
                a test method it is usually all you need.
            </p>
            <p>
                We can also add extra methods to the mock when generating it
                and choose our own class name...
<php><![CDATA[
<strong>Mock::generate('DatabaseConnection', 'MyMockDatabaseConnection', array('setOptions'));</strong>
]]></php>
                Here the mock will behave as if the <code>setOptions()</code>
                existed in the original class.
                This is handy if a class has used the PHP <code>overload()</code>
                mechanism to add dynamic methods.
                You can create a special mock to simulate this situation.
            </p>
            <p>
                Things aren&apos;t always that simple though.
                One common problem is iterators, where constantly returning
                the same value could cause an endless loop in the object
                being tested.
                For these we need to set up sequences of values.
                Let&apos;s say we have a simple iterator that looks like this...
<php><![CDATA[
class Iterator {
    function Iterator() {
    }
    
    function next() {
    }
}
]]></php>
                This is about the simplest iterator you could have.
                Assuming that this iterator only returns text until it
                reaches the end, when it returns false, we can simulate it
                with...
<php><![CDATA[
Mock::generate('Iterator');

class IteratorTest extends UnitTestCase() {
    
    function testASequence() {<strong>
        $iterator = &new MockIterator();
        $iterator->setReturnValue('next', false);
        $iterator->setReturnValueAt(0, 'next', 'First string');
        $iterator->setReturnValueAt(1, 'next', 'Second string');</strong>
        ...
    }
}
]]></php>
                When <code>next()</code> is called on the
                mock iterator it will first return &quot;First string&quot;,
                on the second call &quot;Second string&quot; will be returned
                and on any other call <code>false</code> will
                be returned.
                The sequenced return values take precedence over the constant
                return value.
                The constant one is a kind of default if you like.
            </p>
            <p>
                Another tricky situation is an overloaded
                <code>get()</code> operation.
                An example of this is an information holder with name/value pairs.
                Say we have a configuration class like...
<php><![CDATA[
class Configuration {
    function Configuration() {
    }
    
    function getValue($key) {
    }
}
]]></php>
                This is a classic situation for using mock objects as
                actual configuration will vary from machine to machine,
                hardly helping the reliability of our tests if we use it
                directly.
                The problem though is that all the data comes through the
                <code>getValue()</code> method and yet
                we want different results for different keys.
                Luckily the mocks have a filter system...
<php><![CDATA[
<strong>$config = &new MockConfiguration();
$config->setReturnValue('getValue', 'primary', array('db_host'));
$config->setReturnValue('getValue', 'admin', array('db_user'));
$config->setReturnValue('getValue', 'secret', array('db_password'));</strong>
]]></php>
                The extra parameter is a list of arguments to attempt
                to match.
                In this case we are trying to match only one argument which
                is the look up key.
                Now when the mock object has the
                <code>getValue()</code> method invoked
                like this...
<php><![CDATA[
$config->getValue('db_user')
]]></php>
                ...it will return &quot;admin&quot;.
                It finds this by attempting to match the calling arguments
                to its list of returns one after another until
                a complete match is found.
            </p>
            <p>
                You can set a default argument argument like so...
<php><![CDATA[<strong>
$config->setReturnValue('getValue', false, array('*'));</strong>
]]></php>
                This is not the same as setting the return value without
                any argument requirements like this...
<php><![CDATA[<strong>
$config->setReturnValue('getValue', false);</strong>
]]></php>
                In the first case it will accept any single argument,
                but exactly one is required.
                In the second case any number of arguments will do and
                it acts as a catchall after all other matches.
                Note that if we add further single parameter options after
                the wildcard in the first case, they will be ignored as the wildcard
                will match first.
                With complex parameter lists the ordering could be important
                or else desired matches could be masked by earlier wildcard
                ones.
                Declare the most specific matches first if you are not sure.
            </p>
            <p>
                There are times when you want a specific object to be
                dished out by the mock rather than a copy.
                The PHP4 copy semantics force us to use a different method
                for this.
                You might be simulating a container for example...
<php><![CDATA[
class Thing {
}

class Vector {
    function Vector() {
    }
    
    function get($index) {
    }
}
]]></php>
                In this case you can set a reference into the mock&apos;s
                return list...
<php><![CDATA[
$thing = &new Thing();<strong>
$vector = &new MockVector();
$vector->setReturnReference('get', $thing, array(12));</strong>
]]></php>
                With this arrangement you know that every time
                <code><![CDATA[$vector->get(12)]]></code> is
                called it will return the same
                <code>$thing</code> each time.
                This is compatible with PHP5 as well.
            </p>
            <p>
                These three factors, timing, parameters and whether to copy,
                can be combined orthogonally.
                For example...
<php><![CDATA[
$complex = &new MockComplexThing();
$stuff = &new Stuff();<strong>
$complex->setReturnReferenceAt(3, 'get', $stuff, array('*', 1));</strong>
]]></php>
                This will return the <code>$stuff</code> only on the third
                call and only if two parameters were set the second of
                which must be the integer 1.
                That should cover most simple prototyping situations.
            </p>
            <p>
                A final tricky case is one object creating another, known
                as a factory pattern.
                Suppose that on a successful query to our imaginary
                database, a result set is returned as an iterator with
                each call to <code>next()</code> giving
                one row until false.
                This sounds like a simulation nightmare, but in fact it can all
                be mocked using the mechanics above.
            </p>
            <p>
                Here&apos;s how...
<php><![CDATA[
Mock::generate('DatabaseConnection');
Mock::generate('ResultIterator');

class DatabaseTest extends UnitTestCase {
    
    function testUserFinder() {<strong>
        $result = &new MockResultIterator();
        $result->setReturnValue('next', false);
        $result->setReturnValueAt(0, 'next', array(1, 'tom'));
        $result->setReturnValueAt(1, 'next', array(3, 'dick'));
        $result->setReturnValueAt(2, 'next', array(6, 'harry'));
        
        $connection = &new MockDatabaseConnection();
        $connection->setReturnValue('query', false);
        $connection->setReturnReference(
                'query',
                $result,
                array('select id, name from users'));</strong>
                
        $finder = &new UserFinder($connection);
        $this->assertIdentical(
                $finder->findNames(),
                array('tom', 'dick', 'harry'));
    }
}
]]></php>
                Now only if our
                <code>$connection</code> is called with the correct
                <code>query()</code> will the
                <code>$result</code> be returned that is
                itself exhausted after the third call to <code>next()</code>.
                This should be enough
                information for our <code>UserFinder</code> class,
                the class actually
                being tested here, to come up with goods.
                A very precise test and not a real database in sight.
            </p>
        </section>
        <section name="expectations" title="Mocks as critics">
            <p>
                Although the server stubs approach insulates your tests from
                real world disruption, it is only half the benefit.
                You can have the class under test receiving the required
                messages, but is your new class sending correct ones?
                Testing this can get messy without a mock objects library.
            </p>
            <p>
                By way of example, suppose we have a
                <code>SessionPool</code> class that we
                want to add logging to.
                Rather than grow the original class into something more
                complicated, we want to add this behaviour with a decorator (GOF).
                The <code>SessionPool</code> code currently looks
                like this...
<php><![CDATA[
<strong>class SessionPool {
    function SessionPool() {
        ...
    }
    
    function &findSession($cookie) {
        ...
    }
    ...
}

class Session {
    ...
}</strong>
</php>
                While our logging code looks like this...
<php><strong>
class Log {
    function Log() {
        ...
    }
    
    function message() {
        ...
    }
}

class LoggingSessionPool {
    function LoggingSessionPool(&$session_pool, &$log) {
        ...
    }
    
    function &findSession(\$cookie) {
        ...
    }
    ...
}</strong>
]]></php>
                Out of all of this, the only class we want to test here
                is the <code>LoggingSessionPool</code>.
                In particular we would like to check that the
                <code>findSession()</code> method is
                called with the correct session ID in the cookie and that
                it sent the message &quot;Starting session $cookie&quot;
                to the logger.
            </p>
            <p>
                Despite the fact that we are testing only a few lines of
                production code, here is what we would have to do in a
                conventional test case:
                <ol>
                    <li>Create a log object.</li>
                    <li>Set a directory to place the log file.</li>
                    <li>Set the directory permissions so we can write the log.</li>
                    <li>Create a <code>SessionPool</code> object.</li>
                    <li>Hand start a session, which probably does lot&apos;s of things.</li>
                    <li>Invoke <code>findSession()</code>.</li>
                    <li>Read the new Session ID (hope there is an accessor!).</li>
                    <li>Raise a test assertion to confirm that the ID matches the cookie.</li>
                    <li>Read the last line of the log file.</li>
                    <li>Pattern match out the extra logging timestamps, etc.</li>
                    <li>Assert that the session message is contained in the text.</li>
                </ol>
                It is hardly surprising that developers hate writing tests
                when they are this much drudgery.
                To make things worse, every time the logging format changes or
                the method of creating new sessions changes, we have to rewrite
                parts of this test even though this test does not officially
                test those parts of the system.
                We are creating headaches for the writers of these other classes.
            </p>
            <p>
                Instead, here is the complete test method using mock object magic...
<php><![CDATA[
Mock::generate('Session');
Mock::generate('SessionPool');
Mock::generate('Log');

class LoggingSessionPoolTest extends UnitTestCase {
    ...
    function testFindSessionLogging() {<strong>
        $session = &new MockSession();
        $pool = &new MockSessionPool();
        $pool->setReturnReference('findSession', $session);
        $pool->expectOnce('findSession', array('abc'));
        
        $log = &new MockLog();
        $log->expectOnce('message', array('Starting session abc'));
        
        $logging_pool = &new LoggingSessionPool($pool, $log);
        $this->assertReference($logging_pool->findSession('abc'), $session);</strong>
    }
}
]]></php>
                We start by creating a dummy session.
                We don&apos;t have to be too fussy about this as the check
                for which session we want is done elsewhere.
                We only need to check that it was the same one that came
                from the session pool.
            </p>
            <p>
                <code>findSession()</code> is a factory
                method the simulation of which is described <a href="#stub">above</a>.
                The point of departure comes with the first
                <code>expectOnce()</code> call.
                This line states that whenever
                <code>findSession()</code> is invoked on the
                mock, it will test the incoming arguments.
                If it receives the single argument of a string &quot;abc&quot;
                then a test pass is sent to the unit tester, otherwise a fail is
                generated.
                This was the part where we checked that the right session was asked for.
                The argument list follows the same format as the one for setting
                return values.
                You can have wildcards and sequences and the order of
                evaluation is the same.
            </p>
            <p>
                We use the same pattern to set up the mock logger.
                We tell it that it should have
                <code>message()</code> invoked
                once only with the argument &quot;Starting session abc&quot;.
                By testing the calling arguments, rather than the logger output,
                we insulate the test from any display changes in the logger.
            </p>
            <p>
                We start to run our tests when we create the new
                <code>LoggingSessionPool</code> and feed
                it our preset mock objects.
                Everything is now under our control.
            </p>
            <p>
                This is still quite a bit of test code, but the code is very
                strict.
                If it still seems rather daunting there is a lot less of it
                than if we tried this without mocks and this particular test,
                interactions rather than output, is always more work to set
                up.
                More often you will be testing more complex situations without
                needing this level or precision.
                Also some of this can be refactored into a test case
                <code>setUp()</code> method.
            </p>
            <p>
                Here is the full list of expectations you can set on a mock object
                in <a href="http://www.lastcraft.com/simple_test.php">SimpleTest</a>...
                <table><thead>
                    <tr><th>Expectation</th><th>Needs <code>tally()</code></th></tr>
                    </thead><tbody><tr>
                        <td><code>expect($method, $args)</code></td>
                        <td style="text-align: center">No</td>
                    </tr>
                    <tr>
                        <td><code>expectAt($timing, $method, $args)</code></td>
                        <td style="text-align: center">No</td>
                    </tr>
                    <tr>
                        <td><code>expectCallCount($method, $count)</code></td>
                        <td style="text-align: center">Yes</td>
                    </tr>
                    <tr>
                        <td><code>expectMaximumCallCount($method, $count)</code></td>
                        <td style="text-align: center">No</td>
                    </tr>
                    <tr>
                        <td><code>expectMinimumCallCount($method, $count)</code></td>
                        <td style="text-align: center">Yes</td>
                    </tr>
                    <tr>
                        <td><code>expectNever($method)</code></td>
                        <td style="text-align: center">No</td>
                    </tr>
                    <tr>
                        <td><code>expectOnce($method, $args)</code></td>
                        <td style="text-align: center">Yes</td>
                    </tr>
                    <tr>
                        <td><code>expectAtLeastOnce($method, $args)</code></td>
                        <td style="text-align: center">Yes</td>
                    </tr>
                </tbody></table>
                Where the parameters are...
                <dl>
                    <dt class="new_code">$method</dt>
                    <dd>The method name, as a string, to apply the condition to.</dd>
                    <dt class="new_code">$args</dt>
                    <dd>
                        The arguments as a list. Wildcards can be included in the same
                        manner as for <code>setReturn()</code>.
                        This argument is optional for <code>expectOnce()</code>
                        and <code>expectAtLeastOnce()</code>.
                    </dd>
                    <dt class="new_code">$timing</dt>
                    <dd>
                        The only point in time to test the condition.
                        The first call starts at zero.
                    </dd>
                    <dt class="new_code">$count</dt>
                    <dd>The number of calls expected.</dd>
                </dl>
                The method <code>expectMaximumCallCount()</code>
                is slightly different in that it will only ever generate a failure.
                It is silent if the limit is never reached.
            </p>
            <p>
                Like the assertions within test cases, all of the expectations
                can take a message override as an extra parameter.
                Also the original failure message can be embedded in the output
                as &quot;%s&quot;.
            </p>
        </section>
        <section name="approaches" title="Other approaches">
            <p>
                There are three approaches to creating mocks including the one
                that SimpleTest employs.
                Coding them by hand using a base class, generating them to
                a file and dynamically generating them on the fly.
            </p>
            <p>
                Mock objects generated with <a local="simple_test">SimpleTest</a>
                are dynamic.
                They are created at run time in memory, using
                <code>eval()</code>, rather than written
                out to a file.
                This makes the mocks easy to create, a one liner,
                especially compared with hand
                crafting them in a parallel class hierarchy.
                The problem is that the behaviour is usually set up in the tests
                themselves.
                If the original objects change the mock versions
                that the tests rely on can get out of sync.
                This can happen with the parallel hierarchy approach as well,
                but is far more quickly detected.
            </p>
            <p>
                The solution, of course, is to add some real integration
                tests.
                You don&apos;t need very many and the convenience gained
                from the mocks more than outweighs the small amount of
                extra testing.
                You cannot trust code that was only tested with mocks.
            </p>
            <p>
                If you are still determined to build static libraries of mocks
                because you want to simulate very specific behaviour, you can
                achieve the same effect using the SimpleTest class generator.
                In your library file, say <em>mocks/connection.php</em> for a
                database connection, create a mock and inherit to override
                special methods or add presets...
<php><![CDATA[
<?php
    require_once('simpletest/mock_objects.php');
    require_once('../classes/connection.php');
<strong>
    Mock::generate('Connection', 'BasicMockConnection');
    class MockConnection extends BasicMockConnection {
        function MockConnection() {
            $this->BasicMockConnection();
            $this->setReturn('query', false);
        }
    }</strong>
?>
]]></php>
                The generate call tells the class generator to create
                a class called <code>BasicMockConnection</code>
                rather than the usual <code>MockConnection</code>.
                We then inherit from this to get our version of
                <code>MockConnection</code>.
                By intercepting in this way we can add behaviour, here setting
                the default value of <code>query()</code> to be false.
                By using the default name we make sure that the mock class
                generator will not recreate a different one when invoked elsewhere in the
                tests.
                It never creates a class if it already exists.
                As long as the above file is included first then all tests
                that generated <code>MockConnection</code> should
                now be using our one instead.
                If we don&apos;t get the order right and the mock library
                creates one first then the class creation will simply fail.
            </p>
            <p>
                Use this trick if you find you have a lot of common mock behaviour
                or you are getting frequent integration problems at later
                stages of testing.
            </p>
        </section>
    </content>
    <internal>
        <link>
            <a href="#what">What are mock objects?</a>
        </link>
        <link>
            <a href="#creation">Creating mock objects</a>.
        </link>
        <link>
            <a href="#stub">Mocks as actors</a> or stubs.
        </link>
        <link>
            <a href="#expectations">Mocks as critics</a> with expectations.
        </link>
        <link>
            <a href="#approaches">Other approaches</a> including mock libraries.
        </link>
    </internal>
    <external>
        <link>
            The original
            <a href="http://www.mockobjects.com/">Mock objects</a> paper.
        </link>
        <link>
            SimpleTest project page on <a href="http://sourceforge.net/projects/simpletest/">SourceForge</a>.
        </link>
        <link>
            SimpleTest home page on <a href="http://www.lastcraft.com/simple_test.php">LastCraft</a>.
        </link>
    </external>
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