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/// \file medical/fanoCavity2/fanoCavity2.cc
/// \brief Main program of the medical/fanoCavity2 example
//
// $Id: fanoCavity2.cc 90829 2015-06-10 08:37:55Z gcosmo $
//
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#ifdef G4MULTITHREADED
#include "G4MTRunManager.hh"
#else
#include "G4RunManager.hh"
#endif

#include "G4UImanager.hh"
#include "Randomize.hh"

#include "ActionInitialization.hh"
#include "DetectorConstruction.hh"
#include "PhysicsList.hh"
#include "PrimaryGeneratorAction.hh"

#include "RunAction.hh"
#include "EventAction.hh"
#include "TrackingAction.hh"
#include "SteppingAction.hh"
#include "SteppingVerbose.hh"

#ifdef G4VIS_USE
 #include "G4VisExecutive.hh"
#endif

#ifdef G4UI_USE
 #include "G4UIExecutive.hh"
#endif

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int main(int argc,char** argv) {
 
  //choose the Random engine
  CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine);
 

#ifdef G4MULTITHREADED
    G4MTRunManager* runManager = new G4MTRunManager;
    G4int nThreads = G4Threading::G4GetNumberOfCores();
    if (argc==3) nThreads = G4UIcommand::ConvertToInt(argv[2]);
    runManager->SetNumberOfThreads(nThreads);
#else
    G4VSteppingVerbose::SetInstance(new SteppingVerbose);
    G4RunManager* runManager = new G4RunManager;
#endif


  //my Verbose output class
  //G4VSteppingVerbose::SetInstance(new SteppingVerbose);

  //Construct the default run manager
  //G4RunManager * runManager = new G4RunManager;

  //set mandatory initialization classes
  DetectorConstruction* det;
  PhysicsList* phys;


  runManager->SetUserInitialization(det  = new DetectorConstruction);
  runManager->SetUserInitialization(phys = new PhysicsList());

  // set user action classes
  runManager->SetUserInitialization(new ActionInitialization(det));


  //get the pointer to the User Interface manager
  G4UImanager* UImanager = G4UImanager::GetUIpointer();

#ifdef G4VIS_USE
      G4VisManager* visManager = new G4VisExecutive;
      visManager->Initialize();
#endif

  if (argc!=1)   // batch mode
    {
     G4String command = "/control/execute ";
     G4String fileName = argv[1];
     UImanager->ApplyCommand(command+fileName);
    }
 
  else           // interactive mode :define visualization and UI terminal
    {
#ifdef G4UI_USE
     G4UIExecutive* ui = new G4UIExecutive(argc, argv);
#ifdef G4VIS_USE
     UImanager->ApplyCommand("/control/execute vis.mac");
#endif
     ui->SessionStart();
     delete ui;
#endif

#ifdef G4VIS_USE
     delete visManager;
#endif
    }

  //job termination
  //
  delete runManager;

  return 0;
}

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