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//
/// \file hadronic/Hadr00/src/RunAction.cc
/// \brief Implementation of the RunAction class
//
// $Id: RunAction.hh,v 1.1 2008-07-07 16:37:26 vnivanch Exp $
//
// -------------------------------------------------------------
//  
//    GEANT4 class file
//    RunAction
//
// -------------------------------------------------------------

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#include "RunAction.hh"
#include "HistoManager.hh"
#include "G4UImanager.hh"
#include "G4VVisManager.hh"
#include "G4SystemOfUnits.hh"
#include "G4Threading.hh"
#include "DetectorConstruction.hh"

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RunAction::RunAction(const DetectorConstruction* det) 
  : fDetector(det)
{
  fHisto = new HistoManager();
}

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RunAction::~RunAction()
{
  delete fHisto;
}

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void RunAction::BeginOfRunAction(const G4Run* aRun)
{
  G4bool show = true;
  //#ifdef G4MULTITHREADED
  if(G4Threading::IsWorkerThread() == true) { show = false; }
  //#endif
  //  G4cout << "###### show= " << show << G4endl;

  if(show) {
    G4int id = aRun->GetRunID();
    G4cout << "### Run " << id << " start" << G4endl;
    fHisto->BeginOfRun();
  }

#ifdef G4VIS_USE
  G4UImanager* UI = G4UImanager::GetUIpointer();

  G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();

  if(pVVisManager)
  {
    UI->ApplyCommand("/vis/scene/notifyHandlers");
  }
#endif

}

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void RunAction::EndOfRunAction(const G4Run*)
{
  G4bool show = true;
  //#ifdef G4MULTITHREADED
  if(G4Threading::IsWorkerThread() == true) { show = false; }
  //#endif

  if(show) {
    G4cout << "RunAction: End of run actions are started" << G4endl;
    if(fDetector) {
      fHisto->SetTargetMaterial(fDetector->GetTargetMaterial());
    }
    fHisto->EndOfRun();
  }
#ifdef G4VIS_USE
  if (G4VVisManager::GetConcreteInstance()) {
    G4UImanager::GetUIpointer()->ApplyCommand("/vis/viewer/update");
  }
#endif

}

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