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// Authors: S. Guatelli , M. G. Pia, INFN Genova and F. Ambroglini INFN Perugia, Italy
// 
// Based on code developed by the undergraduate student G. Guerrieri 
// Note: this is a preliminary beta-version of the code; an improved 
// version will be distributed in the next Geant4 public release, compliant
// with the design in a forthcoming publication, and subject to a 
// design and code review.
//
#include "G4MIRDRightClavicle.hh"

#include "globals.hh"
#include "G4SystemOfUnits.hh"
#include "G4SDManager.hh"
#include "G4Cons.hh"
#include "G4VisAttributes.hh"
#include "G4HumanPhantomMaterial.hh"
#include "G4EllipticalTube.hh"
#include "G4ThreeVector.hh"
#include "G4VPhysicalVolume.hh"
#include "G4RotationMatrix.hh"
#include "G4LogicalVolume.hh"
#include "G4PVPlacement.hh"
#include "G4SubtractionSolid.hh"
#include "G4HumanPhantomColour.hh"
#include "G4Box.hh"
#include "G4Torus.hh"

G4MIRDRightClavicle::G4MIRDRightClavicle()
{
}

G4MIRDRightClavicle::~G4MIRDRightClavicle()
{
}


G4VPhysicalVolume* G4MIRDRightClavicle::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, 
						 const G4String& colourName, G4bool wireFrame,G4bool)
{
 
  G4cout<<"Construct "<<volumeName<<" with mother volume "<<mother->GetName()<<G4endl;


  G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
  G4Material* skeleton = material -> GetMaterial("skeleton");
 
  G4double rMin = 0*cm;
  G4double rMax = 0.7883*cm;
  G4double rTor = 10*cm;
  G4double pSPhi = 201.75*degree;
  G4double pDPhi = 0.7*rad;
 

  G4Torus* clavicle = new G4Torus("Clavicle",rMin,rMax,rTor,pSPhi,pDPhi);

  G4LogicalVolume* logicRightClavicle = new G4LogicalVolume(clavicle,
							   skeleton,
							   "logical" + volumeName,
							   0, 0, 0);
  G4VPhysicalVolume* physRightClavicle = new G4PVPlacement(0,
							   G4ThreeVector(0.*cm,0.*cm,33.25*cm),
							   "physicalRightClavicle",
							   logicRightClavicle,
							   mother,
							   false,
							   0, true);
  
  // Visualization Attributes
  G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
  G4Colour colour = colourPointer -> GetColour(colourName);
  G4VisAttributes* RightClavicleVisAtt = new G4VisAttributes(colour);
  RightClavicleVisAtt->SetForceSolid(wireFrame);
  logicRightClavicle->SetVisAttributes(RightClavicleVisAtt);
  G4cout << "RightClavicle created !!!!!!" << G4endl;

  // Testing RightClavicle Volume
  G4double RightClavicleVol = logicRightClavicle->GetSolid()->GetCubicVolume();
  G4cout << "Volume of RightClavicle = " << RightClavicleVol/cm3 << " cm^3" << G4endl;
  
  // Testing RightClavicle Material
  G4String RightClavicleMat = logicRightClavicle->GetMaterial()->GetName();
  G4cout << "Material of RightClavicle = " << RightClavicleMat << G4endl;
  
  // Testing Density
  G4double RightClavicleDensity = logicRightClavicle->GetMaterial()->GetDensity();
  G4cout << "Density of Material = " << RightClavicleDensity*cm3/g << " g/cm^3" << G4endl;

  // Testing Mass
  G4double RightClavicleMass = (RightClavicleVol)*RightClavicleDensity;
  G4cout << "Mass of RightClavicle = " << RightClavicleMass/gram << " g" << G4endl;

  
  return physRightClavicle;
}
