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// Authors: S. Guatelli , M. G. Pia, INFN Genova and F. Ambroglini INFN Perugia, Italy
// 
// Based on code developed by the undergraduate student G. Guerrieri 
// Note: this is a preliminary beta-version of the code; an improved 
// version will be distributed in the next Geant4 public release, compliant
// with the design in a forthcoming publication, and subject to a 
// design and code review.
//
//
#ifdef G4LIB_USE_GDML

#include "G4ORNLMaleBodyFactory.hh"
#include "G4PhysicalVolumeStore.hh"
#include "G4GDMLParser.hh"
#include "globals.hh"
#include "G4PVPlacement.hh"
#include "G4SDManager.hh"
#include "G4VisAttributes.hh"
#include "G4HumanPhantomColour.hh"

G4ORNLMaleBodyFactory::G4ORNLMaleBodyFactory()
{
}

G4ORNLMaleBodyFactory::~G4ORNLMaleBodyFactory()
{
}

G4VPhysicalVolume* G4ORNLMaleBodyFactory::CreateOrgan(const G4String& gdmlFile,
						      G4VPhysicalVolume* motherVolume,
						      const G4String& colourName, G4bool visAttribute, G4bool)
{

  G4cout<< "ORNLBodyFactory: "<< "gdmlData/Male/ORNL"<< gdmlFile <<".gdml" << G4endl;
  G4GDMLParser parser;
  G4String filename = "gdmlData/Male/ORNL"+ gdmlFile + ".gdml";
  parser.Read(filename);

  G4String logicalVolumeName = gdmlFile + "Volume"; 
  G4LogicalVolume* logicOrgan = parser.GetVolume(logicalVolumeName);
  G4ThreeVector position = parser.GetPosition("OrganPos");
  G4ThreeVector rot = parser.GetRotation("OrganRot");
  G4RotationMatrix* rm = new G4RotationMatrix();
  rm->rotateX(rot.x()); rm->rotateY(rot.y()); rm->rotateZ(rot.z()); 

  G4PhysicalVolumeStore::DeRegister(parser.GetWorldVolume());
 
  // Define rotation and position here!
  G4VPhysicalVolume* physOrgan = new G4PVPlacement(rm,position,
      			       "physicalOrgan",
  			       logicOrgan,
			       motherVolume,
			       false,
			       0);

  
// Visualization Attributes
  G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
  G4Colour colour = colourPointer -> GetColour(colourName);
  G4VisAttributes* organVisAtt = new G4VisAttributes(colour);
  // Visualization Attributes
  organVisAtt->SetForceSolid(visAttribute);
  logicOrgan->SetVisAttributes(organVisAtt);

  G4cout << "Organ created !!!!!!  from " << filename <<G4endl;

  return physOrgan;
}
#endif
